Here I have my creative works for my collaborative highschool event project. This was also the first time I comprehensively engaged with 3D printing several pieces of merchandise for this occasion, as I was the creative design team lead, while also sharing a role as one of the overall heads of the event.
The event itself was facilitated by our school's Computer Society and featured numerous trivia and challenge related categories involving Computing and its derivatives. The event was partitioned into six categories for participants to indulge in:
1- Cerebral Concurrency: The main category for the event. This was purely trivia related to Computer Science theory as well as nieche paradigms in Hardware/Software.
2- Arcadic Codec: A quick game design challenge in a fast paced time bounded setting featuring 3 phases of development. Participants were encouraged to use external assets to save time and focus on developing and brainstorming concepts in this mini game jam.
3- Hardly Human: AI and ML related trivia as well as a fun activity in Python.
4- Coding Cauldron: A mildly competitive gauntlet of coding challenges (Python and C#).
5- Webber's Vanguard: Similar to Arcadic Codec, except that participants were developing a website in multiple phases which were time bounded as well.
6- Masters of Mayhem: What other way is there to spice up a Computing event than throwing e-sports into the mix? This event gave gaming savvy participants a choice between two popular multiplayer e-sports titles, Valorant and Rocket League.