Hardsurface

This collection features my sci-fi hardsurface models. The models in this collection are usually made using blockout primitive shapes, and then refined with better geometry as needed. Personally, I think sci-fi objects allow you to get the most creative with blockout hard modelling techniques, especially when it comes to the aspect of detailing small mechanical parts, and I like creating areas that are densely detailed, while also leaving some parts of the meshes more "blank" where your eyes can rest.